π Exports
This page is for developers who want to utilize some of ours functions and exports within their scripts
Lua
JS
GetFuel(Vehicle: entity)
-- Get the closest vehicle using QBCore.Functions.GetClosestVehicle()
local vehicle = QBCore.Functions.GetClosestVehicle()
-- Get the fuel amount of the closest vehicle using exports['vt-fuel']:GetFuel(vehicle)
local fuel = exports['vt-fuel']:GetFuel(vehicle)
-- Print the fuel amount of the closest vehicle
print(fuel)function GetFuel(vehicle) {
// Get the closest vehicle using QBCore.Functions.GetClosestVehicle()
var closestVehicle = QBCore.Functions.GetClosestVehicle();
// Get the fuel amount of the closest vehicle using exports['vt-fuel'].GetFuel(vehicle)
var fuel = exports['vt-fuel'].GetFuel(closestVehicle);
// Print the fuel amount of the closest vehicle
console.log(fuel);
}
// Call the GetFuel function with a vehicle entity
var myVehicle = /* Your vehicle */;
GetFuel(myVehicle);Lua
JS
-- SetFuel function sets the fuel of a vehicle to a specified value
-- Vehicle parameter represents the entity of the vehicle
-- Fuel parameter is the desired fuel value (number)
SetFuel(Vehicle: entity, Fuel: number)
-- Get the closest vehicle using QBCore.Functions.GetClosestVehicle()
local vehicle = QBCore.Functions.GetClosestVehicle()
-- Set the fuel of the closest vehicle to 100
exports['vt-fuel']:SetFuel(vehicle, 100)function SetFuel(vehicle, fuel) {
// Set the fuel of the vehicle using exports['vt-fuel'].SetFuel(vehicle, fuel)
exports['vt-fuel'].SetFuel(vehicle, fuel);
}
// Get the closest vehicle using QBCore.Functions.GetClosestVehicle()
var vehicle = QBCore.Functions.GetClosestVehicle();
// Set the fuel of the closest vehicle to 100
SetFuel(vehicle, 100);Last updated