Hunting Items

Hunting QB-Inventory
    -- Hunting Carcass Level 
    huntingcarcass1 = { name = 'huntingcarcass1', label = 'Carcass Level 1', weight = 1000, type = 'item', image = 'huntingcarcass1.png', unique = false, useable = false, shouldClose = false, description = 'Dam this shit looks hot! Level 1' },
    -- Hunting Carcass Level 2
    huntingcarcass2 = { name = 'huntingcarcass2', label = 'Carcass Level 2', weight = 1000, type = 'item', image = 'huntingcarcass2.png', unique = false, useable = false, shouldClose = false, description = 'Dam this shit looks hot! Level 2' },
    -- Hunting Carcass Level 3
    huntingcarcass3 = { name = 'huntingcarcass3', label = 'Carcass Level 3', weight = 1000, type = 'item', image = 'huntingcarcass3.png', unique = false, useable = false, shouldClose = false, description = 'Dam this shit looks hot! Level 3' },
    -- Hunting Carcass Red
    huntingcarcass4 = { name = 'huntingcarcass4', label = 'Carcass Red', weight = 1000, type = 'item', image = 'huntingcarcass4.png', unique = false, useable = false, shouldClose = false, description = 'Dam this shit looks hot! What do I do with this now?' },
    -- Animal Bait
    huntingbait = { name = 'huntingbait', label = 'Animal Bait', weight = 1000, type = 'item', image = 'huntingbait.png', unique = false, useable = true, shouldClose = true, description = 'Smells like old fish and shoes' },
    -- Open Sniper Rifle Case
    openguncase = { name = 'openguncase', label = 'OpenSniper Rifle Case', weight = 1000, type = 'item', image = 'openguncase.png', unique = false, useable = true, shouldClose = true, description = 'Open the box to get the sniper rifle' },
    -- Sniper Rifle Case
    guncase = { name = 'guncase', label = 'Sniper Rifle Case', weight = 1000, type = 'item', image = 'guncase.png', unique = false, useable = true, shouldClose = true, description = 'Open the box to get the sniper rifle' },
    -- Hunting Licence
    hunterlicense = { name = 'hunterlicense', label = 'Hunting Licence', weight = 1000, type = 'item', image = 'hunterlicense.png', unique = true, useable = false, shouldClose = true, description = '' },
Change with yours
 weapon_sniperrifle           = { name = 'weapon_sniperrifle', label = 'Sniper Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image = 'weapon_sniperrifle.png', unique = true, useable = false, description = 'A high-precision, long-range rifle' },
 snp_ammo                     = { name = 'snp_ammo', label = 'Sniper ammo', weight = 1000, type = 'item', image = 'rifle_ammo.png', unique = false, useable = true, shouldClose = true, description = 'Ammo for Sniper Rifles' },

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