🆙change-logs
v1.2.1
• Fixed issue with skillbar error
• Removed part of the spawn peds code and integrated directly from qb-target for the QBCore version!
• The code has been changed and for nh-context direct integration with qb-menu has been done
• The option to select qb-target and qtarget for the qb-core version has been removed
v1.2.2
• We completely changed the animation for fishing
• Added DisableAction during the skill bar
• We also added a waiting model to check the correct position of the rod
• In addition to the function added above, we also changed the props of the rod so that it will avoid improper retention every second use. This problem is already a solution.
v1.2.3
• Fixed the overall bug that occurred when using the reusable rod, constantly gave items without playing Minigame but now this has been fixed and the problem is solved.
v1.2.4
• Completely changed operation with the help of a fishing line.
• Fixed the issue where you could use a fishing rod in a car outside of a certain location.
• The entire script is made to work with the QBCore Progressbar.
Removed all vt-taskbar dependency "vank1ta-taskbar"
• So far that's all from the last 2 updates I've done in the last few days until today.
• I also made another small optimization to make the whole script work at 0.00
• I would ask that if you notice anything else, please post a ticket so we can remove it in the next release.
v1.2.6
All support for ps-ui has been removed support-a for vt-lockpick because many people try to do it with it.
Added support for ox_lib
A whole new selling system
Optimized all the code and is much tidier
There are new items added
Added Treasure Chests
Added chests to store your captured items.
v1.2.7
Added another new option to change the Number Circle and adjust the MS for the minigame itself
v1.2.8 Last
Added feature to change minigame speed and repeats as per customer request. Everything is via config.lua
Change files.
Config.lua
cl_main.lua
version.lua
fxmanifest.lua
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