🆙Change-logs

new changes will be updated here too!

v2.1.2

Added or Changed

  • There were a few odd problems. Several callbacks were missing.

  • Also had a few issues with using Items but fixed those as well. Soon in the new update I will remove them completely and make them with target so that we don't have any more problems with this xdd

  • I have added a new function in the config to debug the first 2 doors. Of course, keep it false, you don't need it for a working resource. I added it so that if someone runs into a problem, they can run it to find out exactly where the problem is.

  • I'm sure I'm forgetting something else I've done. But anyway, there will be a big update soon and it will describe everything that will be done.

v2.1.1

Added or Changed

  • I was told about the problem by 2 new customers. There were slight problems with exports that I had missed in the previous update in haste but the old customers didn't notice it because they still have vt-memorygame. Anyone who wants to update the resource can change the name from config to vt-memorygame or np-memory depending on which of the two resources you own.

  • If you're still having any issues, please report them to me in a ticket

v2.1.0

Added or Changed

  • Added support for ox_lib as a replacement for qb-menu

  • This does not affect people using qb-menu in any way

  • All reported bugs are fixed

v2.0.9

Added or Changed

  • Fixed an issue with hasitems for the first door that was noticed by us.

  • Fixed peds spawn and player sync issue.

  • Fixed a few more things that do not depend on problems and do not affect our customers so much, it just needed to be fixed for us.

v2.0.8

Added or Changed

  • Code optimization.

  • All bugs are fixed.

  • All items are deleted only when hacking. You can use them as much as you want, wherever you want, nothing will happen, but they will remain in your inventory, they will not be deleted like before.

  • The hack has been replaced with 2 types of hack, all of which can be selected via config.

  • All export script names are done via config.

  • Cameras are made to stop them one at a time, not all at once. Bearing in mind that they start from 1 to 7 and not from 7 to 1 / if you do 7 first then you're busted and the police will hate you because you won't have a second chance to turn off the cameras!

v2.0.7

Added or Changed

  • All items once used are removed from your inventory.

  • Added a new area for hacking cameras!

  • Synchronized zones.

  • Optimized several events.

  • Upgrade to the latest version of QBCore.

Removed

  • Removed items for camdatadriv

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